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@ -1,6 +1,7 @@
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"""Functions that help you work with QMK keymaps.
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"""Functions that help you work with QMK keymaps.
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"""
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"""
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import os
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import os
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from pathlib import Path
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import qmk.path
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import qmk.path
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import qmk.makefile
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import qmk.makefile
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@ -112,22 +113,22 @@ def list_keymaps(keyboard_name):
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if rules_mk:
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if rules_mk:
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# qmk_firmware/keyboards
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# qmk_firmware/keyboards
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keyboards_dir = os.path.join(os.getcwd(), "keyboards")
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keyboards_dir = Path.cwd() / "keyboards"
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# path to the keyboard's directory
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# path to the keyboard's directory
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kb_path = os.path.join(keyboards_dir, keyboard_name)
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kb_path = keyboards_dir / keyboard_name
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# walk up the directory tree until keyboards_dir
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# walk up the directory tree until keyboards_dir
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# and collect all directories' name with keymap.c file in it
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# and collect all directories' name with keymap.c file in it
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while kb_path != keyboards_dir:
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while kb_path != keyboards_dir:
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keymaps_dir = os.path.join(kb_path, "keymaps")
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keymaps_dir = kb_path / "keymaps"
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if os.path.exists(keymaps_dir):
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if keymaps_dir.exists():
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names = names.union([keymap for keymap in os.listdir(keymaps_dir) if os.path.isfile(os.path.join(keymaps_dir, keymap, "keymap.c"))])
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names = names.union([keymap for keymap in os.listdir(keymaps_dir) if (keymaps_dir / keymap / "keymap.c").is_file()])
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kb_path = os.path.dirname(kb_path)
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kb_path = kb_path.parent
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# if community layouts are supported, get them
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# if community layouts are supported, get them
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if "LAYOUTS" in rules_mk:
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if "LAYOUTS" in rules_mk:
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for layout in rules_mk["LAYOUTS"].split():
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for layout in rules_mk["LAYOUTS"].split():
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cl_path = os.path.join(os.getcwd(), "layouts", "community", layout)
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cl_path = Path.cwd() / "layouts" / "community" / layout
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if os.path.exists(cl_path):
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if cl_path.exists():
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names = names.union([keymap for keymap in os.listdir(cl_path) if os.path.isfile(os.path.join(cl_path, keymap, "keymap.c"))])
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names = names.union([keymap for keymap in os.listdir(cl_path) if (cl_path / keymap / "keymap.c").is_file()])
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return sorted(names)
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return sorted(names)
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