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qmk-fw/docs
Daniel Gordon 725aa5b820 Update to Tap-Dance Docs for Fast Typists
* Quad function tap dance works as intended when typing fast
    * Example 4 in doc has been updated

Change-Id: If33406299e2eed49152c495da92f4977dfdc1e2f
8 years ago
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README.md Make arguments redo, subproject elimination (#1784) 8 years ago
_summary.md Creates a userspace for keymaps (#1559) 8 years ago
adding_a_keyboard_to_qmk.md Make arguments redo, subproject elimination (#1784) 8 years ago
becoming_a_qmk_collaborator.md
compatible_microcontrollers.md
config_options.md Make arguments redo, subproject elimination (#1784) 8 years ago
contributing.md Fix the naming for clueboard files 8 years ago
custom_quantum_functions.md
documentation_best_practices.md
documentation_templates.md Make arguments redo, subproject elimination (#1784) 8 years ago
dynamic_macros.md Minor punctuation and grammar edits. 8 years ago
eclipse.md
faq.md
faq_build.md Fix code backticks on Frequently Asked Build Questions docs 8 years ago
faq_debug.md
faq_general.md
faq_keymap.md
feature_audio.md
feature_auto_shift.md
feature_backlight.md
feature_bluetooth.md
feature_bootmagic.md
feature_common_shortcuts.md
feature_layouts.md Make arguments redo, subproject elimination (#1784) 8 years ago
feature_leader_key.md
feature_pointing_device.md
feature_ps2_mouse.md Add option to reverse PS2 mouse axes and scrolling 8 years ago
feature_rgblight.md Fix missing code backticks 8 years ago
feature_terminal.md
feature_thermal_printer.md
feature_userspace.md Creates a userspace for keymaps (#1559) 8 years ago
features.md
fuse.txt
getting_started_build_tools.md Make arguments redo, subproject elimination (#1784) 8 years ago
getting_started_github.md
getting_started_instroduction.md
getting_started_make_guide.md Make arguments redo, subproject elimination (#1784) 8 years ago
getting_started_vagrant.md
glossary.md
hand_wire.md Make arguments redo, subproject elimination (#1784) 8 years ago
how_keyboards_work.md
isp_flashing_guide.md
key_lock.md
keycode.txt
keycodes.md
keycodes_basic.md
keycodes_us_ansi_shifted.md
keymap.md Broken link found in issue #1845 8 years ago
macros.md
mouse_keys.md
porting_your_keyboard_to_qmk.md
porting_your_keyboard_to_qmk_(arm_and_other_chibios_cpus).md
power.txt
quantum_keycodes.md
redirects.json
space_cadet_shift.md
stenography.md
tap_dance.md Update to Tap-Dance Docs for Fast Typists 8 years ago
understanding_qmk.md
unicode.md
unit_testing.md Make arguments redo, subproject elimination (#1784) 8 years ago
usb_nkro.txt

README.md

Quantum Mechanical Keyboard Firmware

What is QMK Firmware?

QMK (Quantum Mechanical Keyboard) is an open source community that maintains QMK Firmware, QMK Flasher, qmk.fm, and these docs. QMK Firmware is a keyboard firmware based on the tmk_keyboard with some useful features for Atmel AVR controllers, and more specifically, the OLKB product line, the ErgoDox EZ keyboard, and the Clueboard product line. It has also been ported to ARM chips using ChibiOS. You can use it to power your own hand-wired or custom keyboard PCB.

How to get it

If you plan on contributing a keymap, keyboard, or features to QMK, the easiest thing to do is fork the repo through Github, and clone your repo locally to make your changes, push them, then open a Pull Request from your fork.

Otherwise, you can either download it directly (zip, tar), or clone it via git (git@github.com:qmk/qmk_firmware.git), or https (https://github.com/qmk/qmk_firmware.git).

How to compile

Before you are able to compile, you'll need to install an environment for AVR or/and ARM development. Once that is complete, you'll use the make command to build a keyboard and keymap with the following notation:

make planck/rev4:default

This would build the rev4 revision of the planck with the default keymap. Not all keyboards have revisions (also called subprojects or folders), in which case, it can be omitted:

make preonic:default

How to customize

QMK has lots of features to explore, and a good deal of reference documentation to dig through. Most features are taken advantage of by modifying your keymap, and changing the keycodes.