@ -324,7 +324,8 @@ static void render_status(void) {
// Define layers here
oled_write_P(PSTR("Layer"), false);
switch (biton32(layer_state)) {
uint8_t layer = layer_state ? biton(layer_state) : biton32(default_layer_state);
switch (layer) {
case _QWERTY:
oled_write_P(PSTR("BASE "), false);
break;