Simplify CDC device demos, by directly assigning the string to transmit to the pointer, rather than using an intermediatary table to hold all the possible transmit strings.

Dean Camera 16 years ago
parent c830fcb0e1
commit 33a5715e91

@ -124,25 +124,16 @@ void CheckJoystickMovement(void)
char* ReportString = NULL;
static bool ActionSent = false;
char* const JoystickStrings[] =
{
"Joystick Up\r\n",
"Joystick Down\r\n",
"Joystick Left\r\n",
"Joystick Right\r\n",
"Joystick Pressed\r\n",
};
if (JoyStatus_LCL & JOY_UP)
ReportString = JoystickStrings[0];
ReportString = "Joystick Up\r\n";
else if (JoyStatus_LCL & JOY_DOWN)
ReportString = JoystickStrings[1];
ReportString = "Joystick Down\r\n";
else if (JoyStatus_LCL & JOY_LEFT)
ReportString = JoystickStrings[2];
ReportString = "Joystick Left\r\n";
else if (JoyStatus_LCL & JOY_RIGHT)
ReportString = JoystickStrings[3];
ReportString = "Joystick Right\r\n";
else if (JoyStatus_LCL & JOY_PRESS)
ReportString = JoystickStrings[4];
ReportString = "Joystick Pressed\r\n";
else
ActionSent = false;

@ -132,25 +132,16 @@ void CheckJoystickMovement(void)
char* ReportString = NULL;
static bool ActionSent = false;
char* const JoystickStrings[] =
{
"Joystick Up\r\n",
"Joystick Down\r\n",
"Joystick Left\r\n",
"Joystick Right\r\n",
"Joystick Pressed\r\n",
};
if (JoyStatus_LCL & JOY_UP)
ReportString = JoystickStrings[0];
ReportString = "Joystick Up\r\n";
else if (JoyStatus_LCL & JOY_DOWN)
ReportString = JoystickStrings[1];
ReportString = "Joystick Down\r\n";
else if (JoyStatus_LCL & JOY_LEFT)
ReportString = JoystickStrings[2];
ReportString = "Joystick Left\r\n";
else if (JoyStatus_LCL & JOY_RIGHT)
ReportString = JoystickStrings[3];
ReportString = "Joystick Right\r\n";
else if (JoyStatus_LCL & JOY_PRESS)
ReportString = JoystickStrings[4];
ReportString = "Joystick Pressed\r\n";
else
ActionSent = false;

@ -247,14 +247,6 @@ void CDC_Task(void)
char* ReportString = NULL;
uint8_t JoyStatus_LCL = Joystick_GetStatus();
static bool ActionSent = false;
char* JoystickStrings[] =
{
"Joystick Up\r\n",
"Joystick Down\r\n",
"Joystick Left\r\n",
"Joystick Right\r\n",
"Joystick Pressed\r\n",
};
/* Device must be connected and configured for the task to run */
if (USB_DeviceState != DEVICE_STATE_Configured)
@ -285,22 +277,20 @@ void CDC_Task(void)
/* Determine if a joystick action has occurred */
if (JoyStatus_LCL & JOY_UP)
ReportString = JoystickStrings[0];
ReportString = "Joystick Up\r\n";
else if (JoyStatus_LCL & JOY_DOWN)
ReportString = JoystickStrings[1];
ReportString = "Joystick Down\r\n";
else if (JoyStatus_LCL & JOY_LEFT)
ReportString = JoystickStrings[2];
ReportString = "Joystick Left\r\n";
else if (JoyStatus_LCL & JOY_RIGHT)
ReportString = JoystickStrings[3];
ReportString = "Joystick Right\r\n";
else if (JoyStatus_LCL & JOY_PRESS)
ReportString = JoystickStrings[4];
ReportString = "Joystick Pressed\r\n";
else
ActionSent = false;
/* Flag management - Only allow one string to be sent per action */
if (ReportString == NULL)
{
ActionSent = false;
}
else if ((ActionSent == false) && LineEncoding.BaudRateBPS)
if ((ReportString != NULL) && (ActionSent == false) && LineEncoding.BaudRateBPS)
{
ActionSent = true;

@ -230,14 +230,6 @@ void CDC1_Task(void)
char* ReportString = NULL;
uint8_t JoyStatus_LCL = Joystick_GetStatus();
static bool ActionSent = false;
char* JoystickStrings[] =
{
"Joystick Up\r\n",
"Joystick Down\r\n",
"Joystick Left\r\n",
"Joystick Right\r\n",
"Joystick Pressed\r\n",
};
/* Device must be connected and configured for the task to run */
if (USB_DeviceState != DEVICE_STATE_Configured)
@ -245,22 +237,20 @@ void CDC1_Task(void)
/* Determine if a joystick action has occurred */
if (JoyStatus_LCL & JOY_UP)
ReportString = JoystickStrings[0];
ReportString = "Joystick Up\r\n";
else if (JoyStatus_LCL & JOY_DOWN)
ReportString = JoystickStrings[1];
ReportString = "Joystick Down\r\n";
else if (JoyStatus_LCL & JOY_LEFT)
ReportString = JoystickStrings[2];
ReportString = "Joystick Left\r\n";
else if (JoyStatus_LCL & JOY_RIGHT)
ReportString = JoystickStrings[3];
ReportString = "Joystick Right\r\n";
else if (JoyStatus_LCL & JOY_PRESS)
ReportString = JoystickStrings[4];
ReportString = "Joystick Pressed\r\n";
else
ActionSent = false;
/* Flag management - Only allow one string to be sent per action */
if (ReportString == NULL)
{
ActionSent = false;
}
else if ((ActionSent == false) && LineEncoding1.BaudRateBPS)
if ((ReportString != NULL) && (ActionSent == false) && LineEncoding1.BaudRateBPS)
{
ActionSent = true;

Loading…
Cancel
Save