#include QMK_KEYBOARD_H
#include "xulkal.h"

enum ctrl_keycodes {
    U_T_AUTO = SAFE_RANGE, //USB Extra Port Toggle Auto Detect / Always Active
    U_T_AGCR,              //USB Toggle Automatic GCR control
    DBG_TOG,               //DEBUG Toggle On / Off
    DBG_MTRX,              //DEBUG Toggle Matrix Prints
    DBG_KBD,               //DEBUG Toggle Keyboard Prints
    DBG_MOU,               //DEBUG Toggle Mouse Prints
};

#define TG_NKRO MAGIC_TOGGLE_NKRO //Toggle 6KRO / NKRO mode

#define EXPAND_LAYOUT(...) LAYOUT(__VA_ARGS__)

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
    [_QWERTY] = LAYOUT(
        KC_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  TD_BSPC, KC_HOME, \
        KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS, KC_END,  \
        KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,          KC_ENT,  KC_PGUP, \
        KC_LSPO, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    TD_COMM, KC_DOT,  KC_SLSH, KC_RSPC,          KC_UP,   KC_PGDN, \
        KC_LCPO, KC_LGUI, KC_LALT,                            KC_SPC,                             KC_RALT, LOWER,   KC_LEFT, KC_DOWN, KC_RGHT  \
    ),

#ifndef GAMELAYER_DISABLE
    [_GAME] = LAYOUT(
        KC_GESC, KC_1,    KC_2,    KC_3,    KC_4,    KC_5,    KC_6,    KC_7,    KC_8,    KC_9,    KC_0,    KC_MINS, KC_EQL,  KC_BSPC, KC_HOME, \
        KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,    KC_Y,    KC_U,    KC_I,    KC_O,    KC_P,    KC_LBRC, KC_RBRC, KC_BSLS, KC_END,  \
        KC_CAPS, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,    KC_H,    KC_J,    KC_K,    KC_L,    KC_SCLN, KC_QUOT,          KC_ENT,  KC_PGUP, \
        KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_N,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT,          KC_UP,   KC_PGDN, \
        KC_LCTL, KC_LGUI, KC_LALT,                            KC_SPC,                             KC_RALT, LOWER,   KC_LEFT, KC_DOWN, KC_RGHT  \
    ),
#endif

    [_LOWER] = LAYOUT(
        _______, RGB_RMOD,RGB_MOD, RGB_TOG, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
        RGB_SPI, RGB_SAI, RGB_VAI, RGB_HUI, RESET,   QWERTY,  _______, U_T_AUTO,U_T_AGCR,_______, _______, _______, _______, _______, _______, \
        RGB_SPD, RGB_SAD, RGB_VAD, RGB_HUD, RGBRST,  GAME,    _______, _______, _______, _______, _______, _______,          _______, _______, \
        _______, _______, _______, _______, _______, _______, TG_NKRO, _______, _______, _______, _______, _______,          _______, _______, \
        _______, _______, _______,                            _______,                            _______, _______, _______, _______, _______ \
    )
};

#define MODS_SHIFT  (get_mods() & MOD_BIT(KC_LSHIFT) || get_mods() & MOD_BIT(KC_RSHIFT))
#define MODS_CTRL  (get_mods() & MOD_BIT(KC_LCTL) || get_mods() & MOD_BIT(KC_RCTRL))
#define MODS_ALT  (get_mods() & MOD_BIT(KC_LALT) || get_mods() & MOD_BIT(KC_RALT))

bool process_record_keymap(uint16_t keycode, keyrecord_t *record)
{
    switch (keycode) {
        case U_T_AUTO:
            if (record->event.pressed && MODS_SHIFT && MODS_CTRL)
                TOGGLE_FLAG_AND_PRINT(usb_extra_manual, "USB extra port manual mode");
            return false;
        case U_T_AGCR:
            if (record->event.pressed && MODS_SHIFT && MODS_CTRL)
                TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
            return false;
        case DBG_TOG:
            if (record->event.pressed)
                TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
            return false;
        case DBG_MTRX:
            if (record->event.pressed)
                TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
            return false;
        case DBG_KBD:
            if (record->event.pressed)
                TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
            return false;
        case DBG_MOU:
            if (record->event.pressed)
                TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
            return false;
    }

    return true;
}
